Three Animal Agents Assemble on a Hovering UI Stage

An image-to-video prompt that introduces three animal characters (fox, rabbit, corgi) one by one on a candy-colored Unreal Engine style stage, then aligns them into a team lineup. It uses timed beats with UI text overlays and a title that shatters into geometric fragments before reassembling.

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KANA @KanaWorks_AI ·
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Prompt

Based on the three characters in the reference images. High definition, Unreal Engine rendering, cinematic quality, candy-colored palette, Japanese-style aesthetics, artistic, with strong sense of rhythm.

0–2s: Empty scene, a small dot at the center, thin-line UI frame, subtle particles. Text: “STATUS: STANDBY” “SYSTEM: INIT”.

2–4s: The fox on the left from image2 appears, riding a hovering skateboard, waves toward the camera. Curved motion trails behind. Text: “ID: 01” “CODENAME: RED” “ROLE: TACTICIAN”.

4–6s: The rabbit on the right from image1 appears, swings a carrot weapon and takes a combat stance. Circular motion trails. Text: “ID: 02” “CODENAME: KANA” “ROLE: EXECUTIONER” “WEAPON: CARROT”.

6–8s: The corgi from image3 appears, looks left and right, showing a simple, friendly smile. Concentric circle UI under its feet. Text: “ID: 03” “CODENAME: Arthur” “ROLE: COMMANDER”.

8–15s: The three characters align horizontally, from left to right: FIREBIRD, SAGE, MAD RABBIT. Snap alignment, unified circular platform beneath. Text: “SYSTEM SYNC COMPLETE” “UNIT READY”. Add UI overlay to each character: tracking frames, data bars, simplified charts. Text: “TRACKING” “ANALYSIS” “LOCKED”.

Large title “CHAOS UNIT” appears, breaking into geometric fragments that expand outward. Text: “SYSTEM ERROR” “DATA BREAK”. The fragments then reassemble into “CHAOS UNIT”, centered layout with subtle circular guide lines. Text: “REBUILD COMPLETE” “SYSTEM ONLINE” “KANAWORKS_AI”.

Final frame: “CHAOS UNIT” at the top, the three characters standing side by side below, with a clean circular platform at the bottom. Text: “STATUS: LOCKED” “UNIT: ACTIVE”.
? How to use this prompt ▾
  1. Copy the prompt using the green "Copy prompt" button above.
  2. Open your model — launch Seedance 2.0 on its official interface.
  3. Paste & generate — keep the verbatim prompt text for best adherence. Set aspect ratio to 9:16 and clip duration to 15s.

What makes this prompt work

Every insight below is verified against benchmark generation parameters, not asserted. How our prompt engineering benchmarks work →

CAMERA
"tracking" is a core cinematic camera technique for establishing spatial immersion and subject framing.
MOOD
"playful, energetic" — Mood and aesthetic tone are explicitly directed to maintain emotional consistency throughout the scene.
DURATION
At 15s, this clip is optimized for high temporal coherence and fluid, realistic motion physics.
MODEL
Seedance 2.0 (ByteDance) provides the underlying diffusion and motion architecture. Camera, lighting and duration cues transfer across models — what differs is how literally each model interprets motion.
PROMPT LANGUAGE
The prompt is written in English. This library keeps every prompt in its original language rather than translating it — the exact words are what was conditioned during generation.
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