← Back to the full prompt · Seedance 2.0 10s · 9:16

Live2D-Style Gacha Screen Idle Animation

An 8-second image-to-video prompt that animates a mobile gacha game top screen in a Live2D style, keeping all UI, text, buttons, and small pre-awakening portraits fixed while only the large awakened character moves. The character breathes, blinks, sways hair and clothing, shifts expression to a smile, and is surrounded by soft sparkle effects, with a fixed camera and no zoom or transitions.

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Clip specifications

ModelSeedance 2.0 — ByteDance
Duration10s
Aspect ratio9:16
Camerazoom · static/fixed
Lightingsoft light
Moodplayful
Difficultyintermediate
Prompt languageChinese
Creatorだしのもと (@dasi_ai_nomoto)

What makes this clip work

CAMERA
"zoom" is a core cinematic technique for establishing spatial immersion and subject framing. Also present: "static/fixed".
LIGHTING
"soft light" establishes luminance depth, volumetric shadow falloff, and tonal contrast across the generation.
MOOD
"playful" — mood and aesthetic tone are explicitly directed so the emotional register stays consistent from the first frame to the last.
DURATION
At 10s this clip is sized for high temporal coherence — long enough for a motion beat, short enough to stay loopable.
MODEL
Seedance 2.0 (ByteDance) provides the underlying diffusion and motion architecture. Camera, lighting and duration cues transfer across models — what differs is how literally each model interprets motion.
PROMPT LANGUAGE
The prompt is written in Chinese. Every prompt is kept in its original language rather than translated, because the exact words are what was conditioned during generation.

Benchmark methodology is documented in our prompt statistics breakdown.

How to reuse this clip's prompt▾
  1. Open the full prompt page — the verbatim prompt text lives on the companion prompt page for this clip.
  2. Copy the text unchanged. Don't paraphrase: the phrasing here is what produced this exact motion and lighting.
  3. Paste into Seedance 2.0 with aspect ratio 9:16 and clip length 10s, then generate.
  4. Remix one variable at a time — swap the camera move or the lighting word, keep the rest, and compare the two renders side by side.
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Looking for the copy-ready text? Open the full prompt page for Live2D-Style Gacha Screen Idle Animation — it carries the same clip plus the complete prompt, spec sheet and related cases.